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Darkest dungeon stress level too much
Darkest dungeon stress level too much






When a hero has a Heart attack, they go to Death's Door and their stress is at 170. This means that Inspiring Cry is the best anti-Heart Attack skill in the game. While not as strong as Inspiring Tune, the benefit to this skill is you can pull a hero off Death's Door in the process. Inspiring Cry- Gives a bit of stress, a bit of healing, and a bit of torchlight. Combined with a target that already is receiving extra stress heal received Jester+Abomination combos can be very interesting. Bright Tambourine and Tyrant's Tasting Cup can both improve the effectiveness of this heal, and since it is already above 10 you will see a definite effect each and every time you use it. Even outside of this, stress dealers tend to pick on the most stressed out hero anyway, so the single target stress heal is very useful. For a hero with a self-mark (Crusader, Leper, MaA) or Guard (MaA,Houndmaster, Antiquarian's target) they are probably going to get all the concentrated stress.

darkest dungeon stress level too much

Not only is this a strong stress heal, spamming it increases the stress resistance buff, making that hero even more resistant in sucessive turns.

darkest dungeon stress level too much

At level 5 it not only heals 15 stress, it also buffs the target to take -20% less stress for 3 turns. Inspring Tune- Probably the gold standard of stres heals. There had been some questions about who had the 'best' stress heal abilities, and I thought I would break down the various stress heal abilities.








Darkest dungeon stress level too much